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DCC Bridge
Anonymous1768901347
01-20 10:03
Model Name
sprinter van 3d model
Tags
long wheelbase
mercedes sprinter van
realistic
rendering
rendering realistic
vehicle
vehicle realistic
vehicle rendering
vehicle rendering realistic
Prompt
Create a realistic 3D interior visualization of a real Mercedes-Benz Sprinter van using REAL-WORLD DIMENSIONS (this is critical). Scale and dimensions (must be respected): - Vehicle type: Mercedes-Benz Sprinter, high roof, long wheelbase. - Interior cargo length: approx. 4.3 meters. - Interior width: approx. 1.78 meters. - Width between wheel arches: approx. 1.35 meters. - Interior height: approx. 2.0 meters. - Use meters as measurement units. - Maintain correct human scale (1.75–1.8 m tall seated adults). General layout: - Remove the factory partition wall between the driver cabin and the cargo area. - Interior must feel narrow and elongated like a real Sprinter, not wide like a bus. TV zone (core element): - Install exactly 4 flat-screen TVs. - TVs are positioned in a square layout within the working zone. - One TV on each corner of the working zone. - Two TVs on the left wall, two TVs on the right wall. - All TVs are wall-mounted and face the center of the van. Shelves: - Under each TV, place a small narrow shelf (approx. 30–40 cm depth). - Shelves are only for laptops, not desks. Central partition module: - Add a SHORT central partition module ONLY in the TV zone. - Partition length approx. 1.2–1.4 meters. - Partition is centered along the van axis. - Purpose of the partition is ONLY to mount seats. Seating on the partition: - Mount 4 fixed seats directly onto the partition. - Seats are rigid, non-rotating. - Seat width approx. 45–50 cm. - Seats face outward toward the TVs. - Distance from seat to TV approx. 80–100 cm (realistic viewing distance). Driver area seating: - Keep the standard driver seat. - Directly behind the driver seat, install ONE ROW of 3 passenger seats. - Seats face forward. - This is a separate seating zone. Style: - Functional, tactical, professional interior. - Dark gray / black surfaces. - Industrial, utilitarian design. - No luxury materials. Visualization requirements: - 3D visualization, NOT CAD drawings. - Correct proportions, narrow interior feel. - Avoid exaggerated spacing or unrealistic width. Camera views: - Wide interior shot from rear doors. - Side cutaway view showing real proportions. - Perspective shot focused on the TV + seating zone.
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