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DCC Bridge
Anonymous1783191657
07-06 19:59
Model Name
rocky sand terrain 3d model
Tags
bedrock
boulders
gravel
nature environment
nature environment realistic
nature environment rendering
nature environment rendering realistic
pebbles
realistic
rendering
rendering realistic
sand
terrain
Prompt
Create a realistic 3D terrain base tile measuring 1000 cm × 1000 cm (10m × 10m), optimized for Unreal Engine. The ground is mostly compacted dry sand mixed with coarse dirt, fine gravel, and naturally scattered tiny stones and pebbles (1–8 cm). Do not include any large rocks, medium rocks, boulders, cliffs, or exposed bedrock. Scatter hundreds of small pebbles randomly across the surface with varied sizes, shapes, and natural spacing, with many partially buried in the sand. Add subtle height variation (2–8 cm) with gentle bumps, shallow depressions, soft wind-formed sand ripples, and realistic erosion patterns. Include loose sand accumulation around the pebbles and fine gravel with cracked, weathered soil in some areas. Use realistic weathered granite, sandstone, and river pebble materials with high-quality PBR textures. No grass, trees, plants, buildings, ruins, or any man-made objects. Create seamless tileable edges on all four sides for infinite terrain tiling.
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