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Anonymous1768367267
01-16 07:11
Model Name
politician in suit 3d model
Tags
character
rendering
realistic
Input
Prompt
Create a realistic full-body 3D model based on the reference image. Subject: A Korean male politician in his late 50s to early 60s. Professional and formal appearance suitable for election broadcast. Wearing a classic dark navy business suit, white dress shirt, and a burgundy tie. Black leather dress shoes. Pose: Neutral standing pose, arms relaxed naturally at the sides. Straight posture, balanced weight on both feet. No dynamic motion, no exaggerated stance. Body proportions: Realistic human proportions. Average build, not muscular, not slim. Natural shoulder width and torso volume suitable for a formal suit. Clothing details: Well-tailored navy suit with clean structure. Realistic fabric thickness and folds. Clear separation between jacket, shirt, tie, trousers, and shoes. No logos, no patterns, no accessories other than clothing. Technical requirements: T-pose or relaxed A-pose suitable for rigging. Clean topology optimized for skeletal rigging and animation. Even quad-based mesh density. Clear edge flow around shoulders, elbows, hips, knees, and ankles. No intersecting geometry between clothing and body. Single unified body mesh (excluding head). Neck requirement: Flat, clean neck opening prepared for head attachment. Correct neck scale and alignment for later head merge. Output style: Photorealistic, broadcast-ready 3D body model. Neutral lighting, no stylized or cartoon appearance. PBR-ready surface for real-time rendering.
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