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DCC Bridge
nk7880840
02-07 18:31
Model Name
realistic human 3d model
Tags
animation
animation realistic
character
character animation
character animation realistic
character realistic
realistic
realistic human
Prompt
Create a realistic full-body human 3D mesh model designed for motion capture and real-time animation. The model must: - Be anatomically accurate and proportionally realistic - Use a neutral A-pose (arms slightly away from body) - Have clean quad-based topology suitable for deformation - Include edge loops around joints (shoulders, elbows, knees, hips, neck, jaw) - Be symmetrical with no extreme stylization - Have neutral facial expression with correct facial anatomy - Include separated fingers with correct joint placement - Be compatible with standard humanoid skeletons (Mixamo / HumanIK / SMPL) Surface details: - Realistic human proportions - Medium-detail skin surface (no pores baked into geometry) - No clothing, no hair, no accessories - Neutral gender (or specify male/female if required) - Neutral skin tone Technical requirements: - Watertight mesh - Single unified mesh - Clean UVs - No texture baking required - Polygon count suitable for real-time use (20k–60k tris) Purpose: This model will be used for real-time motion tracking and animation driven by live camera input. with dress
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