
square ceiling light 3d model
Create a realistic square ceiling fluorescent light fixture for a Backrooms Level 0 environment. Style must be clean, sterile, and institutional (office, school, hospital). Not sci-fi or stylized. Include a recessed glowing diffuser panel and thin metal or plastic frame. Slight bevels for realistic light response. Low poly, optimized for real-time games, 200–800 triangles. No unnecessary internal geometry. Separate materials for frame and diffuser. Diffuser must look translucent and capable of emitting light when a SurfaceLight is added. Frame should look like painted metal or plastic. No baked lighting. PBR textures preferred, max 1024x1024. Scale appropriate for ~2x2 to 4x4 stud ceiling grid tiles. Pivot centered. Clean topology. Designed to be repeated seamlessly in large ceiling grids.
4K·PBR·v3.1-20260211









