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DCC Bridge
Anonymous1770455130
02-07 09:21
Model Name
painted cylindrical texture 3d model
Tags
props
props realistic
props rendering
props rendering realistic
realistic
rendering
rendering realistic
surface create
Input
Prompt
Create a seamless, tileable PBR texture from the reference image. Material description: Old painted cylindrical surface with heavy dirt accumulation. Surface is matte and rough, with uneven paint wear. Color is dark brown to grey, desaturated, natural and realistic. No strong color contrast, no bright highlights, no stylization. Surface detail: Very subtle micro surface unevenness only. No deep dents, no cracks, no large bumps. Fine grain and soft surface breakup visible only under moving light. Dirt and wear: Embedded dirt and grime, not layered dust. Dirt is soft and blended, not sharp or speckled. Wear is random and natural, not procedural looking. PBR requirements: Generate the following maps as PNG: - Base Color (no lighting, no shadows, no highlights) - Roughness (highly varied, mostly rough and matte) - Normal map (very low intensity, micro detail only) - Ambient Occlusion (very subtle) Technical constraints: Physically based realism only. No cartoon look. No exaggerated normal strength. No height exaggeration. Texture resolution 2K or higher. Seamless tiling enabled.
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