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DCC Bridge
Anonymous1779112954
05-18 14:26
Model Name
stylized human 3d model
Tags
character
game asset
stylized
Prompt
Create a semi-realistic Black male 3D character for a Unity VR game. Character should have medium dreadlocks, plain hoodie, jeans, and sneakers with a clean modern streetwear look. The face must be smooth and realistic with higher facial detail and less low-poly/polygonal appearance. Hands should have 5 digits total: 4 fingers and 1 thumb with proper finger rigging. Model must be fully rigged with a complete humanoid skeleton including fingers, spine, face/blendshape support, arms, legs, feet, and IK compatibility for Unity Mecanim/VR systems. Use clean topology, proper weight painting, UV mapping, PBR materials, and export as FBX in T-pose or A-pose. Keep the design modular so players can customize skin tone, hair, clothing, colors, and accessories later. Separate meshes if possible. Optimize for VR performance while maintaining good quality. Avoid logos, exaggerated/cartoon proportions, or cinematic poly counts.
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