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DCC Bridge
Anonymous1777642064
05-01 13:50
Model Name
interior room 3d model
Tags
architecture
game asset
realistic
Prompt
Create a simple but well-structured 3D environment for a game. The scene should represent a fully enclosed interior space, similar to a small house. Requirements: A large floor surface Surrounding walls forming a closed structure A ceiling (fully enclosed, no खुले/open areas) At least one hallway and one room connected logically Proper interior layout (focus on making the inside feel coherent and usable) Basic lighting elements included in the scene Important: The environment must be completely closed (no missing faces or gaps) The interior should be the main focus, with clean geometry and good spatial organization Optional (if supported): All elements (floor, walls, ceiling, lights, etc.) should be separate objects, allowing individual selection and manipulation in engines like Unity Goal: Produce a clean, functional, and game-ready indoor environment with clear structure and good usability.
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