
apple half 3d model
Create a single large half-sliced apple as a proper 3D game asset, matching a bright, cute hypercasual mobile-game style. Show one clean half with the cut surface facing the camera, while the rear remains fully rounded, thick, and naturally convex like a real apple half—not flat or paper-thin. Use bright red smooth skin, creamy-white exposed flesh, a slightly recessed beige central core, and 2–3 clearly visible brown apple seeds naturally embedded inside the core. Add a short brown stem. Use smooth chunky geometry, simple materials, subtle 3D shading, clean bevels, and a polished toy-like cartoon appearance. Plain light-blue background, no knife, plate, text, extra fruit, particles, or objects. Important: preserve clear 3D curvature and thickness around the entire back of the apple half.
2K·PBR·v2.5-20250123









