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DCC Bridge
polaryan01
01-20 23:43
Model Name
tactical operator 3d model
Tags
character
character game asset
character game asset realistic
character realistic
game asset
game asset realistic
realistic
tactical
tactical operator
Prompt
Create a single, realistic, game-ready 3D character model of a modern tactical operator in full-black gear. No skin should be visible anywhere — forearms, neck, and face must all be covered. The operator must wear a black long-sleeve compression shirt under a modular black ballistic vest with magazine pouches, utility pockets, radio, straps, and MOLLE attachments. Add reinforced black combat pants with kneepads, tactical boots, full-finger tactical gloves, and elbow pads. The face must be covered by a black tactical cloth mask covering the mouth and nose, and the remaining exposed areas must be covered by a hood or fabric so no skin is visible. Add a modern black ballistic helmet with rails, NVG mount, integrated headset, and realistic operator details. Style: modern spec-ops operator similar to contemporary FPS games (e.g., Zero Hour, Ready or Not, Call of Duty operators). Sleek, practical, high-detail tactical equipment. Color palette: entirely black or very dark charcoal, with subtle material differences (fabric, plastic, metal). The model must be rig-ready, UV-mapped, clean topology, optimized for animation in an FPS. Pose: T-pose or A-pose. Only generate one character model — no duplicates, no variations in the same render.
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