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Anonymous1761552158
11-15 16:28
Model Name
chocolate cake 3d model
Tags
food
rendering
realistic
Prompt
Create a single-tier cylindrical cake layer model (one mesh or small set of grouped meshes) optimized for web export (GLB). - Shape: cylinder, smooth rounded top frosting, flat bottom. Height ~1 unit, diameter ~1–1.5 units. - Center the model at origin (0,0,0) and ensure bottom sits at y = 0 in the final exported file. - Provide clean UVs and compact texture maps (diffuse/roughness/metallic/normal where relevant). - Keep polygon count reasonable for web (aim < 40k tris). - Textures at 1k or 2k depending on detail; bake if necessary. - Materials: PBR-ready, realistic but soft lighting friendly. - Ensure visual style matches an existing `Coco.glb` reference: premium pastry realism, clean edges, appetizing look. - Export as GLB named exactly as specified for this flavor. Flavor: Chocolate. Color: dark brown (#5B3F2F). Visual: Rich chocolate cake layer with smooth chocolate frosting (matte or subtle glossy reflection), gentle top frosting thickness. Slight surface variation/crumb texture, no hard noise. Include subtle frosting bevel and soft gloss on top. Keep bottom flat and aligned to y=0. Filename: Chocolate.glb
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