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DCC Bridge
Anonymous1778218996
06-07 12:42
Model Name
underground cave 3d model
Tags
nature & environment
rendering
realistic
Prompt
Create a small underground cave starting area. The map size is approximately 12 tiles wide and 18 tiles long. Surround the entire map with solid natural rock walls that cannot be passed through. Wall thickness should be about 1 tile. The interior floor should be made of dark soil and stone with a slightly uneven natural cave appearance. Near the lower center of the room, place a large oval-shaped patch of yellow flowers. The flower patch should be approximately 5 tiles wide and 4 tiles long, densely covered with thousands of small golden-yellow flowers so that very little ground is visible beneath them. This flower patch serves as the player's spawn location. Directly above the flower patch in the ceiling, create a circular hole approximately 2 tiles in diameter. A single beam of natural light shines straight down through the hole and illuminates only the flower patch area. The rest of the cave remains relatively dark. The bottom, left, and right sides of the map are completely blocked
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