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Anonymous1763258542
03-01 12:11
Model Name
airplane fuselage 3d model
Tags
vehicle
rendering
realistic
Prompt
Create a smooth, aerodynamic cylindrical fuselage in real-world scale (approximately 60–70 meters long and 6 meters in diameter) with a rounded nose, slightly tapered tail cone, passenger window rows, cockpit window frames, and clearly defined passenger and cargo door cut areas; topology must be clean quad-based geometry optimized for real-time gameplay (20k–40k tris), no interior included, single mesh object, properly UV unwrapped and ready for PBR texturing.
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