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DCC Bridge
Anonymous1770350188
02-06 17:56
Model Name
broccoli 3d model
Tags
food
game asset
stylized
Prompt
Create a stylized 3D broccoli model based on the provided artwork. Preserve the exact silhouette and proportions from the front and side views. Shape & Geometry (Critical) All shapes must be casual, simple, and soft Geometry is intentionally low-detail No complex surface modeling, no sculpted noise, no micro-forms Crown is made of simple rounded blobs (smooth domes), loosely clustered Stalk is a single, simple tapered form, slightly flared at the top Transitions between parts are smooth and forgiving, never sharp Overall feel: friendly, relaxed, illustration-like Detail Distribution Rule (Very Important) ALL visual detail must come from textures Geometry must stay clean and minimal No realistic broccoli bumps, buds, or physical surface detail Do NOT model texture into the mesh Surface Texture (Hand-Painted Style) Texture is fully hand-painted Painterly, organic, and imperfect Visible brush-stroke patterns, like digital gouache or watercolor Slight grain and softness,
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