
low-poly deer 3d model
Create a stylized low-poly 3D creature called “Glidehorn”. A small agile forest creature combining deer, bird, and reptile traits. It has two curved horns, a lightweight body, semi-winged arms (not full wings), and a long flexible tail for balance, designed to glide between trees. Style: clean, readable silhouette, slightly exaggerated proportions, not realistic. Model: 2000–5000 triangles, efficient geometry distribution, clean topology with proper edge flow in shoulders, hips, neck, and tail base, no holes or overlaps. Design must show clear anatomy, integrated horns, structured wings, and a connected tail. Output: FBX, centered pivot, facing forward (Z+), no textures. Negative: messy topology, random shapes, high poly, artifacts.
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