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DCC Bridge
pengkunwei46
01-04 08:06
Model Name
modern university cafeteria 3d model
Tags
architecture
architecture game asset
architecture game asset stylized
architecture stylized
cafeteria
game asset
game asset stylized
stylized
Input
Prompt
Create a three-story modern university cafeteria building (in the style of the No. 1 cafeteria at Chongqing University's Huxi Campus), with off-white exterior walls (stone/tile), partial glass and glass brick walls, and a mixed sloping and flat roof. It features a multi-block design with concave and convex facades, and a prominent large platform on the second floor. Top view outline: A hexagonal outline with a concave notch on the right side. Number the facades clockwise to 6 faces: A (North) → B (Northeast) → C (East Outer Side) → D (East Concave Side, Facing South) → E (South) → F (West). Doors (5 doors in total, locations fixed by facade number): - Facade A (North): One door on 1F; one door on 2F (same facade) - Facade C (East Outer Side): One door on 1F - Facade D (Concave, South-facing): One door on 1F - Facade E (South): One central door on 1F - Facade F (West): One central door on 1F Staircases/Platforms (emphasizing functional relationships): - Facade F (West): One outdoor staircase to 2F - Facade C (East Outer Side): Two outdoor staircases - East Staircase 1: To 2F, leading to the "2F Grand Platform" - East Staircase 2: To 2F and continues to 3F (the only outdoor upward staircase on 3F) - 2F Grand Platform: Located on the east side of the building, slightly towards the center, with a 2F entrance door in the center of the platform - Facade A (North): Symmetrical cantilevered staircase structure (double flight/symmetrical on both sides), connecting the 1F North Door and the 2F North Door Restrictions: - E-face (South, longest main facade): No stairs. - No window frame details; focus on clear outlines of volumes, doorways, stairs, and platforms. - Generate only buildings; no environmental elements (trees/sky/roads/people/vehicles/surrounding buildings/text). - Low-poly game asset style; sharp edges and clean, realistic textures. - Do not add extra doors or stairs.
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