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Anonymous1775661358
04-08 15:49
Model Name
arabic man bust 3d model
Tags
character
rendering
realistic
Prompt
Create aA highly detailed, photo-realistic 3D character render, bust shot, of a distinguished man based on descriptions from Hadith literature. He has a luminous, fair complexion with a subtle reddish undertone. His face is perfectly balanced, not overly round, with a high, wide forehead. His eyes are large, striking, with intense black irises and clear white sclera, framed by long, thick eyelashes and beautifully arched, dense eyebrows that almost meet but not quite. He has a prominent, straight nose and a well-proportioned mouth with a gentle, serene smile. His most defining feature is a very thick, wide, full beard that flows down towards his chest, perfectly groomed and jet black. His hair is slightly wavy, dense, and falls elegantly to his earlobes. He wears a traditional, modest white cotton tunic (thobe). The texture of his skin, hair, beard, and fabric is extremely lifelike. Cinematic lighting, soft shadows, studio background, 8k resolution, rendered in Unreal Engine 5 style. highCreate a respectful, generic 3D character inspired by classical Arabic features from the 7th century. Face: balanced and harmonious facial structure, oval face shape, broad forehead, well-defined nose, naturally attractive features. Skin tone: light brown with a warm undertone and a slight natural glow. Hair: black, slightly wavy, medium length. Beard: full, well-groomed beard. Eyes: large, expressive, dark-colored, calm and kind expression. Clothing: simple, modest traditional Arabian clothing (plain robe, no luxury or exaggeration). Style: semi-realistic, dignified and respectful appearance. Lighting: soft, warm, natural lighting. Important: Do NOT replicate or represent any specific historical or religious figure. Keep the character generic and respectful.ly detailed and realistic 3D character model based on the provided photo. Preserve the exact facial features, hairstyle, skin tone, and expression. Maintain accurate body proportions and natural posture. Reconstruct hidden parts logically while keeping consistency with the visible image. Style: realistic / semi-realistic (choose one) Lighting: soft studio lighting Background: clean neutral background (no extra objects) Clothing: keep original clothing from the image with accurate textures and fabric details. Details: high-resolution textures, realistic skin shading, natural shadows, fine details on face and hair. Topology: clean mesh, animation-ready, proper UV mapping and PBR materials (base color, roughness, metallic, normal). Output: high-quality 3D model (OBJ/FBX/GLB), front + side + perspective views.
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