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Anonymous1762952687
11-26 15:47
Model Name
mummy 3d model
Tags
character
rendering
realistic
Prompt
Create an authentic Indonesian pocong 3D character. The pocong must follow Indonesian burial shroud tradition: the entire body is wrapped tightly in a simple cotton-white kafan cloth, not plastic or glossy material. The cloth should be matte, slightly rough, not transparent, and not shiny. The burial shroud is tied firmly at three points: Top of the head Neck area Feet The wrapping should clearly show a cylindrical, cocoon-like silhouette with minimal cloth draping — NOT a cape, NOT a poncho-style sheet. The shroud should closely hug the body shape. The face should appear from an oval opening on the head wrapping: pale, sunken eyes, dark undereye circles, subtle horror expression, but not gore. Feet remain bound together inside the cloth, forming a straight taper toward the bottom. No standing pose with separate legs — the pocong should have feet tightly wrapped together as in Indonesian folklore. Requirements: – matte cotton cloth material – no glossy, shiny, or plastic look – realistic, grounded lighting – clean topology, game-ready asset – PBR textures (albedo, roughness, normal, AO) – front, side, and back turntable views – neutral pose (slightly floating or standing with feet bound together) Make sure the overall silhouette clearly represents the traditional Indonesian pocong wrapping style.
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