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Anonymous1763858337
12-08 15:46
Model Name
leather sofa 3d model
Tags
furniture
rendering
realistic
Input
Prompt
Create an ultra-accurate 3D model of the exact sofa in the reference. Reproduce all shapes and proportions precisely. IMPORTANT: the shine visible in the photo is caused by lighting and NOT part of the material. Do NOT reproduce any shine, gloss, specular reflections, or highlights. The real material must be dark burgundy leather with a soft, fully matte, diffuse-only finish. No glossiness. Surfaces must be smooth with no visible triangles, no faceted shading, and no polygon edges. Use clean, even topology and smooth shading. Replicate the padded cushions, the three horizontal backrest segments per seat, the wide rounded armrests, the seamless seat and footrest, and the curved side panels with the reclining handle. Do not invent or modify details. Match the sofa exactly but with matte leather and perfectly smooth shading
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