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mateocusmme
01-21 09:17
Model Name
frog 3d model
Tags
amphibian
creatures animals
creatures animals realistic
creatures animals rendering
creatures animals rendering realistic
frog
realistic
rendering
rendering realistic
Input
Prompt
Create an ultra–hyper-realistic 3D model render of the frog shown in the reference image. The frog must be strictly based only on the provided photo, with zero invented anatomy or features. The left side of the frog must be exactly identical to the right side, forming a perfect mirror symmetry across the vertical center of the body. This symmetry must apply to geometry, proportions, skin texture, color patterns, limbs, fingers, and facial features. The frog must be fully resting on the ground: – All four legs must physically touch the floor – Fingers and toes must show real contact, slight compression, and natural spread against the surface – No floating limbs EXTREME TEXTURE DETAIL PRIORITY: – Skin must show high-resolution micro-textures, including pores, subtle bumps, wrinkles, and natural irregularities – Surface must appear wet, slightly glossy, and organic, with realistic light reflection – Color variation must be natural: muted browns and grays with irregular dark dorsal patches and subtle greenish tones on the limbs – Skin texture must follow real amphibian anatomy, not smooth or plastic Facial realism: – Eyes must be highly detailed, glossy, and wet-looking – Accurate eyelid thickness and placement – Natural folds around the mouth, head, and neck Legs and fingers: – Realistic joint definition – Visible finger pads with correct shape and texture – Natural curvature and tension, as in a real resting frog Do NOT add holes, cavities, exaggerated folds, stylized shapes, or fantasy details. Render in a top-down angled view (picado view), showing the entire frog, centered, with clear visibility of all textures and anatomical details. Use neutral, realistic lighting that enhances surface texture and micro-detail without dramatic shadows. Background must be simple and unobtrusive, allowing full focus on realism and texture fidelity. Final result must look like a real macro photograph of a living frog, not a digital illustration or stylized render.
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