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carnival tent 3d model

Prompt

Create one complete medium-poly, Meta Quest-optimised carnival games tent for Unity. Approx 20m wide x 16m deep x 6m high, realistic red/cream striped canvas roof and walls, open 3m-wide front entrance with tied-back canvas doors. Include 2 main roof poles with flags on top, 4 guy ropes per pole with ground stakes, colourful bunting connecting pole areas, and a string of coloured bulbs around the entrance plus a centre entrance pole. Bulbs repeat red/yellow/blue/green and must be separate objects named bulb-1, bulb-2, bulb-3, bulb-4 repeating. Interior floor is sawdust over compacted ground. Leave interior empty for 11 game stations. Real-world metric scale, Y-up, clean topology, sensible pivots, Quest-friendly geometry. Include all colours, UVs, PBR materials and textures in both Blender and FBX outputs. Keep doors, poles, flags, ropes, stakes, bunting, bulbs and floor as separate named objects.

Tripo P2.0

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