3D Workspace
Home
Assets
Affiliate Program
Sign up/Log in
?
Upgrade
DCC Bridge
3D Creation Made Simple
Text & Image to 3D Model in seconds
One-Click Texturing & Smart Detail Editing
Free Credits Monthly
Start Free
Anonymous1768585700
05-04 17:02
Model Name
egrang character 3d model
Tags
character
animation
realistic
Prompt
Egrang Character Technical Specs (Under 1000 Chars) "Realistic 3D Indonesian Egrang character. Designed for Unity Humanoid Rigging and Mixamo compatibility. Model State: Must be in a perfect T-Pose or A-Pose. Clean quad-based topology with extra edge loops at elbows, shoulders, and knees for smooth deformation during running or jumping. Anatomy & Props: Character hands must be in a firm grip pose encircling two bamboo poles. Feet must be flat on the bamboo pedals. Bamboo poles must be separate mesh objects but included in the same FBX file for Parent Constraints. Ensure hands/feet alignment is precise for IK (Inverse Kinematics) logic. Visuals & Output: PBR textures with high-res bamboo grain and authentic skin tones. Scale 1:1 metric. The mesh must not fuse with the bamboo props, allowing for independent movement while maintaining a visual 'lock' on the stilts. Optimized for Mixamo auto-rigging without finger or pedal clipping."
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!