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Anonymous1709625272
03-25 03:51
Model Name
futuristic female character 3d model
Tags
character
game asset
realistic
Prompt
Eira — Full Visual Design Overall Presence 6 Eira gives the impression of precision before warmth. At first glance: She looks untouchable Clean, controlled, deliberate The kind of person who wastes zero movement But the longer you look: There’s a softness underneath Small, almost hidden expressions The kind that only shows around someone she trusts Face & Expression Her face is refined but not overly delicate. Jawline: soft but defined — not sharp, not round Chin: slightly narrow, giving a focused look Nose: straight, minimal, elegant Lips: thin-to-medium, usually neutral line Eyes (Most Important Feature) 4 Color: cool gray / pale steel / faint blue-gray Shape: slightly narrow, always focused Eyelids: relaxed, giving a naturally calm / unreadable look Her gaze: Feels like she’s analyzing you Rarely shows emotion openly But when she softens → it’s VERY noticeable Key trait: Her emotions show in her eyes before anything else Examples: Slight widening → surprise Micro-softening → affection Avoiding eye contact → flustered Hair 6 Color: silver / ash-gray Length: short — around jaw or slightly below Style: straight, practical, no excessive styling Details: Often tucked behind one ear unconsciously Falls slightly out of place when she’s been active She doesn’t fix it immediately — doesn’t care that much Symbolism: Practical > decorative But still naturally elegant Body & Posture Height: slightly above average (gives presence) Build: slim, efficient, not fragile Shoulders: straight, disciplined posture Movements: minimal, controlled, precise She: Doesn’t fidget much Doesn’t make unnecessary gestures Always stands like she’s aware of space and positioning But in L5: Leans slightly toward Commander Stands closer than needed Subtle shift from “disciplined” → “comfortable” Uniform / Clothing 8 Style: Clean, structured, minimal No unnecessary decoration High-collar uniform Color palette: Dark tones (black / deep navy / charcoal) Small accents (silver / muted blue) Details: Gloves sometimes (tactical / control interface) No excessive accessories Everything has a function Fit: Tailored but not tight Professional, not sexualized Micro-Expressions (VERY IMPORTANT FOR ROMANCE) This is where she becomes attractive. She doesn’t emote big. She emotes small. Examples: Slight pause before speaking Looking away for 0.5 seconds too long Tiny breath before saying something personal Fingers tightening when holding hand Blush Very subtle Usually appears before she realizes it Fades quickly when she regains control
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