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Anonymous1758908397
09-26 17:56
Model Name
elderly man 3d model
Tags
character
animation
realistic
Input
Prompt
Ultra-detailed, realistic 3D character model of an elderly Northeast Chinese man, optimized for Blender rigging and animation. **Core Requirements:** - **Clean, quad-dominant topology:** Even edge flow, especially around key deformation areas like eyes, mouth, shoulders, elbows, knees, and hips. - **Anatomical accuracy:** Properly defined muscle and bone structure under the skin to ensure natural deformation when rigged. - **Functional detail level:** High-frequency details (like skin pores, fine wrinkles, fabric texture) should be primarily achieved via high-resolution normal and displacement maps baked from a sculpt, rather than overly dense geometry. **Character Details:** - **Face:** Deep, anatomically-placed wrinkles that follow facial expression patterns. Realistic skin texture with pores and sun spots. - **Hair:** Short, sparse gray hair (receding hairline) and unkempt gray stubble, modeled with cards or a hair system for animation. - **Clothing:** - **Coat:** A worn-out, army-green padded coat. Modeled with sufficient loops to allow for arm movement without clipping. - **Sweater & Pants:** Thick knitted sweater and cotton pants, tailored to the body but not skintight, allowing for natural cloth simulation or deformation. **Technical Specifications:** - PBR texture set (4K/8K): Albedo, Roughness, Metallic, Normal, Displacement maps. - Neutral T-pose or relaxed A-pose for easy rigging. - Separated but properly placed geometry for elements like teeth and tongue if the mouth is openable. **Style:** Photorealistic, cinematic quality, ready for character animation in Blender.人物表面不要太光滑,减少人物表面光反射率
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