
stylized hoodie character 3d model

EsProfessional character generation from 2D reference, optimized for a Maya animation workflow. Stylized male character based on image_0.png, wearing a white hoodie and black pants. Geometric Requirements (CRUCIAL FOR MAYA): Production-ready, cleaned mesh. Optimized for Retopology to generate a geometry primarily composed of Quads. Ensure strict Manifold geometry (no holes or shared edges). No mesh merging between the hoodie and the body beneath. Clean edge loops around all animation joints (shoulders, elbows, knees, hips). Style Fidelity: Full Cel-Shaded/Toon look. Replicate the flat colors, clean outlines, and proportions of the hand-drawn original. Pose & Rigging: Generate in a neutral A-pose. Fully auto-rigged with a standard Humanoid Skeleton compatible with standard rigging systems. Ensure correct joint placement. Output Specification: Low-to-medium poly count. Lightweight mesh for efficient animation. No high-definition textures; utilize simplified material IDs or vertex coloring for the flat colors.ta
4K·PBR·v3.1-20260211









