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Anonymous1753119250
04-07 02:50
Model Name
caja sorpresa 3d modelo
Tags
props
rendering
realistic
Input
Prompt
Este es un prompt técnico diseñado para un generador de modelos 3D por IA. Está estructurado para capturar tanto la geometría compleja como las texturas artesanales y el sentimiento "creepy-papiermaché" de la imagen. Prompt para Generación de Modelo 3D Core Subject: A highly detailed 3D digital double of a "Jack-in-the-box" toy featuring a macabre character named "Kevin Rojo." The model is a red-themed, weathered cardboard box with a hand-crank mechanism. 1. The Character (Kevin Rojo) Geometry: A distorted, elongated head made of crumpled red papier-mâché texture. Sunken eye sockets (hollow) and a wide, stitched-mouth grin painted in crude black ink. Support: The head is mounted on a mechanical assembly visible through the top: a wooden popsicle stick reinforced with white and red striped plastic straws. Burst Effect: The top of the box features jagged, torn red paper petals radiating outwards, simulating the "explosion" of the character popping out. 2. The Box (The Container) Material: Rough, corrugated cardboard texture with visible edges, hot glue residue (translucent globs) on the corners, and slight structural wear. Visual Elements: Main Face: Bright red paper covering with black hand-written text in multiple languages/scripts: "KEVIN ROXO", "Эль Кевин Rojo", "EL RELATO", and "EL LATIDO". Details: Crude vein-like illustrations (capillaries) branching out from the text. Mechanical Part: A realistic metallic hand-crank (mandril) protruding from the right side, made of weathered galvanized steel with a 90-degree bend. 3. Technical Specifications for 3D Rendering Texturing: High-fidelity PBR (Physically Based Rendering) textures. Focus on the contrast between the matte, porous cardboard and the slightly glossy hot glue and metallic crank. Style: Realistic handmade horror prop. Low-poly base with high-poly displacement maps for the papier-mâché wrinkles. Lighting: Dramatic chiaroscuro; the interior of the box should be a dark void (pitch black) to emphasize the character's ejection. Output Goal: Manifold geometry, ready for retopology, 4k texture sets (Albedo, Normal, Roughness, Metallic).
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