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Anonymous1781507772
06-15 07:26
Model Name
historical soldier 3d model
Tags
character
animation
historical
Prompt
Full body 3D character of a young Vietnamese soldier from the First Indochina War. Body is extremely skinny, slender, and malnourished, with thin limbs and a wiry frame. Youthful face, sunbaked skin. Hair is simple and historically accurate for early 1900s Vietnam: short, roughly hand-cut, unstyled, flat, no modern fade, keeping hair mesh tight to the scalp. He wears authentic worn-out peasant clothing: a dark brown collarless shirt and loose trousers. On his feet, he wears simple, worn-out, period-accurate closed-toe shoes, fully enclosing the feet for solid geometry. Perfectly symmetrical T-pose, arms extended, palms down, fingers strictly separated. Empty hands. Strictly no weapons, no backpacks, no hats, no gear, no props. Technical constraints: Clean quad topology, no intersecting meshes, strict symmetry. Well-defined edge loops around joints for flawless Mixamo auto-rigging and Unity 3D animation. High-res PBR textures, neutral lighting, solid white background.
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