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Anonymous1770879999
03-04 13:16
Model Name
realistic male character 3d model
Tags
character
rendering
realistic
Prompt
Full body realistic 3D character concept of a 22-year-old male, lean athletic build, defined but not bulky muscles, narrow waist, broad but natural shoulders, proportional limbs, strong posture, symmetrical face, sharp jawline, straight nose, medium-length slightly messy dark hair, intense deep-set eyes, calm but dominant presence. Body type: fighter physique — functional muscle definition, visible abs but not exaggerated, natural chest structure, subtle forearm veins, realistic skin texture with pores, light healed scars (one small scar across cheek, faint burn texture on forearm). Standing in perfect T-pose, arms extended horizontally at shoulder height, palms facing downward, fingers straight and slightly separated, legs shoulder-width apart, neutral spine alignment, head facing forward. Outfit: fitted matte black leather jacket (minimalistic design, clean seams, subtle texture detail), plain fitted black t-shirt underneath, slim black jeans with realistic fabric folds, black combat boots. Accessories: simple black wrist wrap, minimal metal chain necklace (small pendant, not fantasy), no exaggerated armor. Expression: serious, composed, emotionally controlled, confident but not arrogant. Lighting: neutral studio lighting, soft front light and rim light, evenly lit for texture clarity. Background: plain gray studio backdrop for modeling and rigging reference. Ultra-detailed, 8k texture reference, realistic anatomy, game-ready topology, symmetrical proportions, clean mesh reference, no dynamic pose, no cinematic effects, no stylization, production-ready character sheet.
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