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Anonymous1774178504
03-22 11:41
Model Name
roman legionary 3d model
Tags
character
rendering
realistic
Prompt
Full-body Roman legionary from the Germanic campaigns, generated for 3D model reconstruction, strictly based on provided reference images, preserve design accuracy and proportions from references character is slightly taller than average (around 1.85m), athletic but battle-hardened physique, not bulky, realistic human proportions wearing Roman imperial helmet (galea) at all times, helmet must remain consistent and match reference design exactly, no variation, no removal armor: lorica segmentata with heavy wear and tear, visible scratches, dents, chipped metal edges, worn leather straps, weathered red tunic, dirt and mud buildup especially on lower legs, boots, and back areas character condition: battle-ready, more bruised and damaged, visible bruises on exposed skin, small cuts, grime, sweat, rugged and exhausted appearance, realistic skin texture pose: strict T-pose, arms extended horizontally, legs straight, symmetrical stance, fingers relaxed, neutral expression, head facing forward output requirements: full-body centered, clean silhouette, no occlusion, no props, no weapons, no cape, no background elements, plain neutral background consistency: same character, same armor, same helmet design across all generated views, no randomness, no variation lighting: flat studio lighting, even illumination, no harsh shadows, no cinematic lighting style: photorealistic, high-detail textures, optimized for 3D reconstruction, clear geometry separation, sharp edges, clean topology guidance
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