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Anonymous1768235790
02-24 23:03
Model Name
human skeleton 3d model
Tags
character
animation
realistic
Prompt
General Biotype (The Form) Build: Extremely thin and slender. It should look as if its bones are about to burst if it moves quickly, yet it possesses an unsettling rigidity. Skin: White and pale. Not a healthy white, but a cadaverous, grayish, or broken porcelain tone. No apparent porosity, almost as if it were made of rubber or wax. Key Posture: It must be able to naturally assume the T-Pose (Reference Pose) to facilitate rigging (skeletal animation) in the game engine. Its body is already designed for this . This isn't a skeleton and doesn't have four arms
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