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Anonymous1773121744
03-16 03:05
Model Name
anthropomorphic coyote 3d model
Tags
character
animation
realistic
Input
Prompt
Generate a 3D character using the provided reference image. The character must match the reference image exactly with no changes to design, clothing, colors, fur pattern, facial structure, proportions, accessories, or overall appearance. Character description: Highly realistic anthropomorphic coyote with detailed natural fur (tan, brown, gray tones), expressive eyes, defined muzzle, upright ears, realistic nose and whiskers. Maintain the exact face shape, eye shape, ear shape, and body proportions from the reference image. Pose: Neutral T-pose for rigging and animation. Arms straight out horizontally, legs shoulder-width apart, fingers slightly spread. Full body visible and symmetrical. Topology and technical requirements: clean quad topology, animation-ready mesh, rig-ready character, proper edge loops around eyes, mouth, shoulders, elbows, knees, and hips, facial topology suitable for blendshapes, no ngons, no holes, optimized polygon flow. Rigging requirements: fully rig-ready for body animation and facial animation, facial structure compatible with face tracking and expression animation, symmetrical UV layout, separated clothing meshes, game-ready structure. Export requirements: high-quality textures, optimized real-time character suitable for VTuber avatars and compatible with Animaze body and face tracking.
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