
anthropomorphic coyote 3d model

Generate a 3D character using the provided reference image. The character must match the reference image exactly with no changes to design, clothing, colors, fur pattern, facial structure, proportions, accessories, or overall appearance. Character description: Highly realistic anthropomorphic coyote with detailed natural fur (tan, brown, gray tones), expressive eyes, defined muzzle, upright ears, realistic nose and whiskers. Maintain the exact face shape, eye shape, ear shape, and body proportions from the reference image. Pose: Neutral T-pose for rigging and animation. Arms straight out horizontally, legs shoulder-width apart, fingers slightly spread. Full body visible and symmetrical. Topology and technical requirements: clean quad topology, animation-ready mesh, rig-ready character, proper edge loops around eyes, mouth, shoulders, elbows, knees, and hips, facial topology suitable for blendshapes, no ngons, no holes, optimized polygon flow. Rigging requirements: fully rig-ready for body animation and fa
4K·PBR·v3.1-20260211









