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Anonymous1743396069
12-14 07:12
Model Name
korean hanbok 3d model
Tags
clothing
rendering
realistic
Input
Prompt
Generate a 3D model of a Korean ethnic girl in a strict T-Pose for game development. Key constraints: 1. Character must be in a standard T-Pose: arms extended horizontally from shoulders, palms facing down, feet shoulder-width apart, standing straight. 2. She wears traditional Hanbok without any hat or head covering. Include detailed Jeogori with ribbons and full Chima skirt. 3. Long black hair styled simply (braid or loose), no accessories blocking the silhouette. 4. Face: gentle East Asian features, neutral expression. 5. Topology must be clean and animation-ready, with proper edge flow for joints. 6. Model must be symmetrical where applicable. 7. Provide diffuse, normal, and roughness maps. 8. Ensure clothing geometry is separate from body for easy rigging. Style: realistic game-ready character, optimized for UE5, polygon count appropriate for AAA game NPC.
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