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Anonymous1737699008
11-24 09:24
Model Name
leather boots 3d model
Tags
clothing
rendering
realistic
Input
Prompt
Generate a 3D model of the boots from the provided image. The boots should be extracted as a separate object from the character. The model must be single-sided (not double-sided) for use in a game engine, with a target polycount of approximately 3000 triangles. Focus on the boot's shape, details, and structure while maintaining low-poly optimization suitable for real-time rendering.
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