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Anonymous1782341207
06-24 22:50
Model Name
3d emoji character
Tags
character
rendering
stylized
Prompt
Generate a 3D orb-like emoji character with smooth quad-based topology and subdivision-ready geometry. The body should be a glossy spherical yellow orb with clean reflections. Add dark, glossy rectangular sunglasses with reflective highlights, modeled as separate mesh objects (lenses and frame). Include short rounded arms with white gloves, stubby legs, and sneakers with white soles and laces. Pose the character standing confidently, with one hand raised in a "cool" gesture and the other resting on its hip. Ensure all parts are distinct meshes: Body, Mouth, Sunglasses_Lenses, Sunglasses_Frame, Arms, Hands, Legs, Sneakers. Assign material slots only (YellowBase, GlossyBlack, WhiteGlove, SneakerMaterial) without baked textures. Keep scale consistent (unit = centimeters, body radius ≈ 30 cm). Target polygon count: 10k–20k quads for premium rendering and animation. Export as FBX or OBJ with UV unwrapping for future texture and shader work.
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