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DCC Bridge
akawing9484
02-02 12:32
Model Name
van 3d model
Tags
game asset
game asset realistic
realistic
van
vehicle
vehicle game asset
vehicle game asset realistic
vehicle realistic
Prompt
Generate a 3D van model with clear, physically separated components. The model must be automatically segmented into the following individual parts: 1. Main body (chassis + exterior shell, excluding doors) 2. Front door left (separate object, hinged) 3. Front door right (separate object, hinged) 4. Rear door (separate object, hinged or split doors acceptable) 5. Trunk lid / rear hatch (separate object, openable) 6. Wheels x4 (each wheel as an individual object) 7. Interior cabin (separate object, hollow interior, accessible space) Requirements: - Each part must be a distinct mesh object, not a single combined mesh - Clear door seams and panel gaps must be visible - Interior cabin must be hollow and physically accessible (not a texture illusion) - Doors and trunk lid must align correctly with the body when closed - Game-ready topology preferred (clean geometry, no excessive sculpt noise) - Neutral scale, real-world proportions - No baked-in animations Style: - Semi-realistic or stylized game asset - Simple materials, no heavy surface noise - Focus on structural clarity rather than visual detail Output format: - Separate mesh objects per component - Suitable for Unity / Unreal / Blender editing
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