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Anonymous1766922271
12-28 12:18
Model Name
industrial robot 3d model
Tags
machine
rendering
realistic
Input
Prompt
Generate a clean, low-poly 3D model based on the uploaded image. The uploaded image must be used only as a texture on one specific face of the model (front face). All other faces should use a neutral, untextured material with consistent color. The geometry should be simple, watertight, and suitable for real-time rendering in Unity. Requirements: Use the image exactly as the front-face texture (no stretching or mirroring). Flat UV mapping on the textured face. No texture on back, sides, or bottom faces. Correct surface normals. No holes, non-manifold edges, or intersecting faces. Centered pivot/origin at the model’s base or geometric center. Output format: GLB or OBJ, Unity-compatible scale (1 unit = 1 meter). The model should be optimized for use in a game engine. Preserve all original colors from the uploaded image as a texture. Do not convert colors to grayscale or simplify the color palette.
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