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DCC Bridge
Anonymous1764083445
11-25 16:53
Model Name
urban street market 3d model
Tags
architecture
rendering
realistic
Input
Prompt
Generate a compact cyberpunk mini open-world district for a game, including streets, alleys, rooftops, small market hubs, warehouse zones, and side areas like docks and VR cafes. Neon-lit environment with glowing billboards, holographic ads, scattered crates, graffiti, and ambient lighting in pink, blue, and cyan tones. Include interactive objects: crates, doors, vending machines, ladders, ziplines, vents, and power cables. Roads with parked vehicles, street lamps, small traffic, scattered trash, and puddles reflecting neon light. Rooftops with vents, antennas, pipes, and drone patrol routes. Warehouse area with loading docks, fences, shipping containers, forklifts, and gang graffiti. Include PBR textures for metals, concrete, asphalt, neon-glass, and holographic panels. Low to mid-poly for optimized performance, game-ready UV unwrapped models suitable for Unity/Unreal Engine. Fully modular so streets, alleys, and rooftops can be rearranged. Include ambient props like barrels, wires, crates, trash cans, holo-signs, and rooftop vents. Style should be semi-realistic cyberpunk with bold neon colors, gritty textures, and a lived-in urban feel, designed for a small but dense open-world gameplay map.
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