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DCC Bridge
Anonymous1759218078
09-30 14:39
Model Name
full-body avatar 3d model
Tags
character
game asset
stylized
Input
Prompt
Generate a full-body 3D avatar in .obj format from the supplied T-pose photo (front view, palms facing towards the camera , front). Keep body shape, proportions and anatomical features exactly matching the photo. Make the avatar smooth and slightly low-poly so features are clear but not over-detailed. Anonymize the face by replacing facial geometry and texture with a mannequin-style smooth face (no recognizable features) — low polygon count and soft shading. Clothing should be suggested only (shapes and seams implied) with minimal wrinkles and low-detail fabric—do not obscure body contours. Output: single watertight mesh, clean topology, UVs, 1 diffuse texture (face region blurred), normal map minimal, export .obj with .mtl. Units: meters; pose: T-pose, front-facing. Palms should be facing front towards the camera so that the palms and fingers are visible,
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