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DCC Bridge
Anonymous1779910399
06-02 14:23
Model Name
3d armored human model
Tags
character
rendering
realistic
Prompt
Generate a full body 3D character model in T-pose configuration with arms extended straight horizontally to both sides at shoulder height and legs positioned slightly apart for standard rigging compatibility. The character must be centered in frame with perfect symmetry and neutral orientation facing directly forward toward the camera. Render in photorealistic PBR workflow with 8K texture resolution, physically accurate materials, and game-ready optimized topology suitable for Unreal Engine 5 or Unity HDRP pipelines. Use neutral studio lighting setup with soft diffused key light from top front, subtle rim light for edge separation, and minimal shadow casting on a clean dark charcoal gradient background that fades from mid-grey at horizon to near-black at edges. Head and helmet assembly details: The character wears a modern low-profile operator helmet rendered in matte black polymer material with non-reflective surface treatment and subtle edge wear. Mounted on the upper front section
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