
egyptian pharaoh bust 3d model

Generate a high-fidelity 3D model of an archaeological marble head of Antinous-Osiris. Focus on accurate facial proportions, correct anatomy of the head and neck, and faithful reconstruction of the pharaonic headdress (including the uraeus/cobra). Preserve visible damage and erosion while avoiding an over-restored look. Critically, reconstruct the back of the hair/headdress so it matches the front: hair should be curly and segmented, with individual curl volumes and interleaving strands rather than a single flat mass. Ensure realistic depth and shadowing between curls, natural overlap, and slight asymmetries consistent with hand-carving. Reconstruct missing parts naturally (no symmetric cloning), keep archaeological authenticity (chips, small fractures), and produce a watertight mesh suitable for refinement in Blender. Prefer “realistic / high detail” mode and enable 360° consistency/back-reconstruction if available.
2K·PBR·v3.0-20250812









