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Anonymous1762722691
11-10 16:48
Model Name
divine energy being 3d model
Tags
character
rendering
sci-fi
Prompt
Generate a high-fidelity 3D model of an omnipotent celestial being composed of fractal light, pure energy, and constantly morphing geometry. The entity should appear partially invisible, with layers of refractive crystalline surfaces and emissive energy veins running through its form. Aesthetic style: divine sci-fi, ethereal, hyperreal glow — the being should feel like a living god of light that transcends physical form. Colors: • Core light: white-gold energy with subtle pulsating gradients of cyan and violet • Outer refractions: shimmering translucent blues and magentas (like opal or aurora) • Energy arcs: soft white plasma glow with chromatic dispersion Surface characteristics: • Transparent and semi-refractive outer layers (glass/crystal-like) • Emissive internal mesh with volumetric light diffusion • Micro-detail patterns resembling sacred geometry or neural fractals • Smooth organic curvature, no sharp polygonal edges Motion suggestion: • Subtle constant morphing of form — slow breathing or pulsation effect • Floating idle animation (no ground contact) Technical requirements: • Format: .glb (WebGL optimized) • Polygon count: 40k–80k (medium to high detail for browser) • 4K PBR textures (base color, emissive, roughness, transparency, refraction maps) • Include emissive animation mask for light pulsation • Center pivot at origin (0,0,0), scale normalized to 1.0 • Materials: emissive, refractive, transparent, double-sided rendering • Ambient light reflection compatible with HDRI environment • Ideal for display in Three.js scene with bloom and tone mapping
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