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DCC Bridge
Anonymous1783867596
07-13 05:34
Model Name
fighting character 3d model
Tags
character
game asset
stylized
Prompt
Generate a high-fidelity, animation-ready humanoid fighting-game character from the supplied front, back, left, and right reference images. Preserve the facial likeness, body proportions, hairstyle, clothing design, colors, materials, and silhouette shown in the references. MODEL REQUIREMENTS: - exact neutral T-pose - symmetrical humanoid anatomy - clean deformation-friendly topology - predominantly quad-based topology - continuous body geometry - no floating or disconnected anatomical parts - separate skinned meshes allowed for hair, clothing, eyes, teeth, and accessories - five complete fingers per hand - properly formed palms, thumbs, fingernails, ears, eyelids, lips, nostrils, and footwear - closed geometry - no non-manifold surfaces - no intersecting clothing - no fused limbs - no geometry hidden inside the body unless necessary - clean edge loops around shoulders, elbows, wrists, fingers, hips, knees, ankles, mouth, and eyes
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