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DCC Bridge
sankhasubhradas1
12-31 12:38
Model Name
temple 3d model
Tags
architecture
architecture realistic
architecture rendering
architecture rendering realistic
realistic
rendering
rendering realistic
temple
Input
Prompt
Generate a high-fidelity, photorealistic 3D GLB model of the temple shown in the provided reference image. The architecture, structure, proportions, symmetry, layout, and hierarchy must match the reference image EXACTLY. Do NOT alter, redesign, simplify, exaggerate, or reinterpret any part of the structure. Structural Requirements (Strict) Preserve the exact number, shape, and position of: Main central shikhara tower Two rear shikhara towers Central mandap dome Side domes and pavilion domes Steps, plinth, railings, columns, pillars, and platforms Maintain perfect symmetry and original scale No additions, removals, or artistic liberties Material & Texture Use white marble / white stone material Subtle natural marble veining (very light, realistic, non-decorative) Clean, polished surface with physically-based rendering (PBR) Correct roughness and reflectivity for stone Golden kalash elements rendered in brushed metallic gold Detailing High-resolution carvings and engravings (non-stylized) Sharp edges, correct bevels, realistic depth Columns and pillars must retain authentic Indian temple proportions Geometry & Topology Clean quad-based topology No mesh distortion No unnecessary geometry Optimized for real-time rendering Lighting (for preview only) Neutral daylight No dramatic shadows Even illumination Output Requirements Format: GLB Scale: Real-world accurate Centered origin Ready for use in Three.js / React Three Fiber / Unreal / Unity The final result must be an architecturally accurate, museum-grade 3D digital twin of the reference temple, identical in form, enhanced only by realistic materials and surface fidelity — not by design changes.
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