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Anonymous1766496357
12-23 20:41
Model Name
motorcycle boot 3d model
Tags
clothing
rendering
realistic
Input
Prompt
Generate a high-fidelity, realistic 3D model strictly based on the provided reference images of a motocross boot. Reconstruct accurate volume, depth, proportions, and structural details using all image angles. Geometry & Print Requirements Model must be watertight and manifold No holes, no floating parts, no intersecting meshes Optimized for 3D printing (FDM & Resin) Minimum wall thickness: 2.5 mm Clean topology with high detail, no unnecessary noise Details & Surfaces All textures must be converted into real geometry (embossed / engraved), not flat image textures Logos, vents, protection plates, buckles, straps, sole tread and shin guard must be physically modeled Maintain sharp industrial edges and smooth curved areas where appropriate Structure Single solid mesh (do NOT split into parts) Real-world scale (1:1 motocross boot) Standing upright, neutral pose Output File format: STL (preferred) or OBJ Ready for slicing without manual repair Do not stylize, simplify, or modify the design. Output must resemble a manufacturing-grade product, not a game asset.
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