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Anonymous1767938221
01-09 07:31
Model Name
wine bottle 3d model
Tags
props
rendering
realistic
Input
Prompt
Generate a high-quality, accurate 3D model of the single bottle shown in the provided reference image. The model must precisely match the bottle’s proportions, silhouette, shape, and design details as seen in the image, including the body profile, neck, lip, base, and any visible thickness variations. Maintain realistic real-world scale and correct dimensions suitable for physical bottle size, using centimeters as the unit system. Geometry requirements: Clean, quad-based topology Subdivision-friendly edge flow Optimized for professional VFX, look-development, and cinematic rendering No unnecessary internal geometry while preserving all visible surface details Scene setup: Model centered at world origin (0,0,0) Properly aligned to world axes Correct pivot placement at the bottle base center UVs & materials: Properly UV-unwrapped geometry with non-overlapping UVs Single UV set Simple, neutral base material only No baked lighting or shadows No textures unless directly derived from the reference image Deliverables: Downloadable .FBX, .OBJ, and .ABC (Alembic) files Compatible with Maya, Blender, Houdini, and standard VFX pipelines
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