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Anonymous1761406313
01-13 19:33
Model Name
batman armor 3d model
Tags
character
game asset
realistic
Input
Prompt
Generate a high-quality, realistic 3D character model based strictly on the provided reference image. The character is a dark-armored humanoid vigilante wearing a bat-inspired cowl with exposed lower face, a tactical bodysuit, and armored accessories. Overall Silhouette: Full-body character Upright, neutral stance Broad shoulders, tapered waist Strong, grounded proportions Body & Anatomy: Adult male anatomy Muscular but realistic physique Clearly defined chest, abdomen, arms, and legs Natural muscle flow under suit fabric Head & Face: Bat-style cowl with pointed ears Eyes visible through mask openings Lower face exposed (nose, mouth, jaw visible) Neutral, stern facial expression No facial exaggeration or distortion Suit & Clothing Details: Tight tactical bodysuit with fabric texture Subtle stitched panel lines across torso and limbs Chest emblem shape formed through suit stitching (no raised logo) Armored gauntlets with layered hard-surface elements Tactical utility belt with pouches Integrated boots and gloves Materials & Surface Quality: Matte dark gray and black materials Fabric weave visible on bodysuit Slight roughness variation for realism No shiny, plastic, or glossy finish Topology & Mesh Requirements: Clean quad-based topology Proper edge flow around shoulders, elbows, hips, knees, and face Animation-ready mesh No mesh stretching, no artifacts UVs & Textures: Properly unwrapped UVs 4K PBR texture set Base Color, Normal, Roughness, Metallic maps Even texel density across body and face Pose & Export: Neutral A-pose or relaxed T-pose Arms slightly away from body Feet flat and aligned Suitable for Unreal Engine and Mixamo auto-rigging Style & Output Quality: Realistic, cinematic look No stylization or cartoon elements Game-ready character asset
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