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DCC Bridge
Anonymous1762746098
11-10 03:47
Model Name
trophy 3d model
Tags
flame trophy
props
props realistic
props rendering
props rendering realistic
realistic
rendering
rendering realistic
trophy
Input
Prompt
Generate a hyper-realistic 3D render of the trophy using the attached color map as the exact reference for all shapes and relief. The flame must be entirely silver on the inside: every internal line, contour, engraving, recessed groove and raised segment must be silver, with no gold details inside the flame. Only the outer silhouette of the flame should have a polished raised gold border. Inside the flame, follow the corrected relief logic: dark regions of the map must become raised silver relief, and light regions must become clean recessed engravings carved inward, each recessed cavity clearly separated by its own internal border. No part of the flame’s interior may appear rounded, inflated, melted or spherical; the entire surface must behave as a flat silver metallic plate with controlled relief according to the map. The lower circular medallion is part of the flame and must also be entirely silver on the inside, following the same engraved pattern without roundness. The only gold element inside this medallion is the raised gold “X,” and optionally a thin gold ring around the medallion if desired, but all internal lines remain silver. The cracked back plate must be brushed gold with deep black engraved cracks following the map. The lateral gold X with the engraved D remains unchanged, and the circular ring behind it must be black with gold accents. The base must be matte black with gold rings. Use accurate PBR metal materials, polished silver and brushed gold reflections, clean studio lighting and crisp shadows. The final model must strictly follow the geometry and relief hierarchy of the map, with every internal flame line rendered as silver, raised or recessed according to the map, and only the external flame border rendered in gold.
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