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Anonymous1773363732
04-08 13:46
Model Name
wooden game board 3d model
Tags
props
rendering
realistic
Prompt
Generate a realistic 3D model of a Taytayan board for a traditional Partido game in Godot 4. The board is a single long, narrow wooden plank approximately 2.5 meters long, 0.3 meters wide, and 0.05 meters thick. It has a slightly rough, weathered hardwood surface with visible wood grain, dark brown to aged mahogany color. Include small cracks, dark scuff marks from foot traffic, and subtle lighter patches from sun exposure. The edges are slightly rounded and worn. Underneath, two shallow notches or grooves indicate where the board would rest on supports (do not include the supports themselves). The board must use Godot's StandardMaterial3D with an albedo texture, normal map for wood grain depth, and roughness map (low roughness on worn areas, higher on untouched parts). No background, no environment — just the board centered at the origin, ready to be placed in a scene.
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