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DCC Bridge
jurassij45
01-08 20:56
Model Name
island terrain 3d model
Tags
game asset
game asset realistic
island terrain
nature environment
nature environment game asset
nature environment game asset realistic
nature environment realistic
realistic
Input
Prompt
Generate a realistic natural 3D terrain based on this overhead island image. Do NOT generate any 3D trees, bushes, plants, rocks, cliffs, buildings, or man-made structures. All vegetation must remain completely flat as texture-only, with blurred or simplified color patterns. Do NOT turn green areas into bumps or clusters. Keep them flat. Terrain must be smooth, clean and easy to edit in Blender. Only interpret large-scale elevation: mountains, hills, slopes, and coastline. Do not interpret small details such as trees, shadows, grass, or patterns as height. Key rules: - Keep desert areas very smooth. - Keep green areas flat. - Increase vertex density only on the main mountain ridge. - No random spikes, no noise, no scattered bumps. - Coastline should be clean and soft. - Elevation transitions must be smooth. This is a base terrain mesh for game development. Only generate large-scale natural landform. Nothing else.
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