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shekharsonu129
12-22 16:32
Model Name
anthropomorphic mouse 3d model
Tags
anthropomorphic
anthropomorphic mouse
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
stylized
Input
Prompt
Generate a stylized semi-realistic anthropomorphic Sphynx cat character based strictly on the provided reference image. The character is a pink Sphynx cat, hairless skin, standing upright in a neutral T-pose, arms extended horizontally at shoulder height, palms facing forward. Body & Proportions: Slim, athletic build Narrow waist and torso Slightly oversized head with soft cartoon proportions Long neck and relaxed shoulders Digitigrade legs adapted for bipedal stance Long, smooth tail attached at lower spine Head & Face: Large expressive eyes Short rounded muzzle Prominent Sphynx facial structure Large pointed ears Neutral facial expression Hands & Feet: Each hand has three fingers and one thumb Fingers are clearly separated and rounded Hands suitable for clean deformation and animation Feet are simplified paw-like shapes, stable for standing Clothing (modeled geometry, not simulation): Black-and-white striped long-sleeve shirt Text on shirt front reads exactly: “I STEAL” Plain black pants Simple black eye mask Modeling Requirements: Clean quad-based topology Symmetrical mesh Even edge flow around joints (shoulders, elbows, hips, knees, wrists) No overlapping or intersecting geometry Medium polycount suitable for real-time use Rigging & Animation Readiness: Humanoid skeleton compatible with Mixamo auto-rigging Neutral pose, no bent joints Clear separation of limbs Tail as a single continuous mesh suitable for bone rigging Output Requirements: Single watertight mesh Centered at world origin Correct scale for Mixamo Ready for direct upload to Mixamo without manual cleanup
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